Multiplayer Everything

For multiplayer modders

Put your multiplayer mod where friends can find it

Made a co-op or online mod for a game? Sign in with GitHub and add it. We approve your account by hand, and every mod by hand. Approved mods get a page next to the game, with your name on it, and we offer them in the launcher where we can support them, so friends can install the same version and play together.

New to this? See how to make a co-op mod first, then come back and add it here.

What you get

Friends can find it and play

Approved mods are listed on the site, and the ones we can support are offered in the launcher, so friends install the same version and play together.

A page for your mod

Which game, how many players, how they connect, and your stars, releases and activity, read straight from your GitHub repository.

Next to the other mods for that game

Your mod sits on the game's page. If there are several multiplayer mods for one game, players can compare them and see which to start with.

Your code stays yours

We never copy it. Installs come from your own GitHub releases, and you keep releasing the way you do now.

How it works

  1. Sign in with GitHub. We only see your public profile.
  2. We approve your account. We check it is really you, by hand. Until then you can tell us a little about the mods you make.
  3. Add your mod. Pick your repository, say which game it is for, how many players it takes and how they connect.
  4. We check the mod and approve it. Every mod is approved by hand, every time.
  5. It goes live. It appears on the website, and in the launcher where we can support it. It is marked as made by you and as unverified until we have read its code.

Not made one yet? See how to make a co-op mod.

What your mod needs

What signing in shares